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	<title>Dazed (save ends) &#187; Alternity</title>
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	<description>Game Geekery for 4e D&#38;D (and Alternity!)</description>
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		<title>Alternity: Action Check Tracker</title>
		<link>http://boldpueblo.com/dazed/2009/11/alternity-action-check-tracker/</link>
		<comments>http://boldpueblo.com/dazed/2009/11/alternity-action-check-tracker/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 08:10:25 +0000</pubDate>
		<dc:creator>Kynn</dc:creator>
				<category><![CDATA[Gaming Tools]]></category>
		<category><![CDATA[Alternity]]></category>
		<category><![CDATA[Downloads]]></category>

		<guid isPermaLink="false">http://boldpueblo.com/dazed/?p=71</guid>
		<description><![CDATA[Alternity, WotC&#8217;s late, lamented sci-fi RPG, has a pretty interesting way of doing &#8220;initiative&#8221; (known as action checks): You make a roll against your action check score, and get an Amazing result, a Good, an Ordinary, or a Marginal. That represents the first phase, out of four, that you&#8217;ll be able to act.
Your next action [...]]]></description>
			<content:encoded><![CDATA[<p>Alternity, WotC&#8217;s late, lamented sci-fi RPG, has a pretty interesting way of doing &#8220;initiative&#8221; (known as action checks): You make a roll against your action check score, and get an Amazing result, a Good, an Ordinary, or a Marginal. That represents the first phase, out of four, that you&#8217;ll be able to act.</p>
<p>Your next action comes on the following phase, and if you have three actions, your third is on the phase after that &#8212; assuming that you rolled high enough on the action check. A hero with 3 actions needs to get a Good result on the action check to use all of her available actions in a given round.</p>
<p>So, it can get kind of complex, and you roll an action check each round &#8212; which means this all needs to be tracked. Back in the day, ten years ago, I would use a whiteboard on a wall, with columns drawn representing each of the phases and rows representing each hero or enemy. I&#8217;d place a checkmark in the appropriate square to represent their action on that phase, and then erase it when they acted.</p>
<div align="center"><img src="http://boldpueblo.com/downloads/alternity/Alternity-Action-Check-Tracker.png" alt="Alternity Action Checks: Amazing, Good, Ordinary, Marginal"></div>
<p>Now that I&#8217;ve started up Alternity, I figured there must be a better way &#8212; and there is! I have a lot of craft-foam tokens and markers that I use in 4e D&#038;D, and they&#8217;re in a variety of colors. (Most are 1-inch square, although some are 1-inch-diameter round.)</p>
<p>Each hero gets to choose a color, like pink or yellow or blue or green, that will represent them on the action check tracker. I have them give me one token for each action they can (theoretically) take in a round.</p>
<p>When combat starts, I choose another color (or colors) for their opponents, usually something like brown or black or white or tan. I ask the players for their action check results, and then place their colored action token in the appropriate phase on a my action check tracker, and do the same for their opponents.</p>
<p>Then it&#8217;s just a simple case of going through the phases and removing each token as the action is taken, and setting it aside. At the end of the round, I&#8217;ve got an empty action check tracker, and a pile of tokens &#8212; ready for next round&#8217;s action checks!</p>
<p>If you play Alternity and would like to download a copy of my action check tracker, <a href="http://boldpueblo.com/downloads/alternity/Alternity-Action-Check-Tracker.pdf">here&#8217;s a link</a>; it also includes a tracker for the current round of combat. Of course, a piece of paper with four phases written on it is pretty easy for you to make up youreself; I created the prototype of the action check tracker with two 3-by-5 cards and a Sharpie!</p>
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		<title>Star*Drive Character Sheet for Alternity</title>
		<link>http://boldpueblo.com/dazed/2009/10/stardrive-character-sheet-for-alternity/</link>
		<comments>http://boldpueblo.com/dazed/2009/10/stardrive-character-sheet-for-alternity/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 06:03:41 +0000</pubDate>
		<dc:creator>Kynn</dc:creator>
				<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Gaming Tools]]></category>
		<category><![CDATA[Alternity]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Star*Drive]]></category>

		<guid isPermaLink="false">http://boldpueblo.com/dazed/?p=47</guid>
		<description><![CDATA[Updated! I&#8217;m running a campaign of Alternity &#8212; TSR&#8217;s late, lamented science fiction game from the end of the 1990s &#8212; and so I whipped up a character sheet for the Star*Drive setting. You can download it, if you want:

Star*Drive character sheet (163K pdf)

Changelog
7 Nov 2501 2009: Newly updated to include better layout for skills, [...]]]></description>
			<content:encoded><![CDATA[<p><b>Updated!</b> I&#8217;m running a campaign of Alternity &#8212; TSR&#8217;s late, lamented science fiction game from the end of the 1990s &#8212; and so I whipped up a character sheet for the Star*Drive setting. You can download it, if you want:</p>
<ul>
<li><a href="http://boldpueblo.com/downloads/alternity/StarDrive-Charsheet.pdf">Star*Drive character sheet</a> (163K pdf)</li>
</ul>
<p><b>Changelog</b></p>
<p>7 Nov <del>2501</del> 2009: Newly updated to include better layout for skills, enough durability boxes for werens, the Stealth skill (which was accidentally left out), and a footer with the download URL.</p>
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