All of my other proposals have been silently ignored. This one actually got read enough to get rejected, and give a personalized reason as to why it was rejected!

Hi Caoimhe,

Thanks for your runepriest article pitch. There’s been a lot of discussion on our forums regarding support for the runepriest. We have some stuff already in the works, so I’m going to pass on this article.

Generally speaking, we’re wary of articles that present new feats since the game is already suffering from “feat bloat.” That doesn’t mean we’re out of the feat-making business, but we’re introducing them sparingly — something to keep in mind for future proposals.

Cheers!

Chris Perkins
D&D Senior Producer
Wizards of the Coast LLC

Note that my proposal did include new feats for runepriests. I think it’s appropriate, mind you, because while many other classes, races, and so on are glutted with feats, runepriests are one of the classes that lack options. One mechanic specifically introduced for runepriests in PHB3 was “rune feats” — and yet we probably will not see any more of those ever, if this rejection letter is to be believed. Which kind of sucks.

On the other hand, it’s good to read that runepriests will be getting some kind of support in the future.

Here are the rejected feats, in case anyone wants to house-rule them for their campaign:

 

Rune of Stone [Rune]
Heroic Tier
Prerequisite: Runepriest, dwarf
Benefit: When you use your second wind, you gain resistance to all damage equal to the number of rune feats you have. This resistance lasts until the end of your next turn.
Rune of Reincarnation [Rune]
Heroic Tier
Prerequisite: Runepriest, deva
Benefit: When using memory of a thousand lifetimes to modify an attack with a runic power, you gain an additional bonus on the roll equal to the number of rune feats you have.
Words of Comfort
Heroic Tier
Prerequisite: Runepriest
Benefit: While you are in the rune state of the rune of protection, adjacent allies gain a +1 bonus on saving throws.
Words of Rebuke
Heroic Tier
Prerequisite: Runepriest
Benefit: While you are in the rune state of the rune of destruction, allies gain a +1 bonus to damage rolls against enemies that are adjacent to you or to any othter runepriests who are in this rune state.
Hasty Inscriptions
Heroic Tier
Prerequisite: Runepriest
Benefit: You can change your rune state as an immediate interrupt.
So yeah, basically, I’m just happy that I got a rejection letter.

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2 Responses to “My first official rejection from Wizards of the Coast!”

  1. Andrew Moore says:

    Just wanted to say that I love your site, especially the Gamma World resources. Keep up the good work!

  2. Erik says:

    Well, at least you tried. And I am finding more and more that they are rejecting a lot of homebrew alterations to their classes and feats these days, preferring that those of us who do work at home do it on the flavor side only, focusing on fluff instead of crunch.

    Than said, I really like your feats as they are designed for the Runepriest. And I am a serious fan of your Gamma World materials. I have even posted a link to your blog here in a Gamma World post I made. With your permission, I will permanently link to you as well.

    Good Luck and Good Gaming,
    Erik Fry